Week 7
For this week I decided to look at how to start making the face for the character. I first had to get a face image for reference for the character to model, which I could find on internet.
So, to
actually help with making the face I had a look at this video which helped me
with making the face look like the reference image. Although the platform they
are using to make the face is in blender, I will be using 3ds max so for some
of the techniques they use in this video I will have to figure out a work
around. Anyway, the video shows you exactly on how to make the face and how it
should somewhat look like by the end of the process. I won’t discuss everything
that happened in the video as it is an hour-long video, but I watched the video
to the very end and then followed the steps until the face was complete.
At the end
of the video, I had learnt on how to make a face in 3DS Max and blender as well
as what it should look like in the anime style, and I also learnt about topology
which will help me a lot in the future if I was to make more organic like
models. The reason I chose to make a VR Chat model in the first place was
because I wanted to learn more about Topology which this video helped a lot about. (26)
Reference
26 - How I model 3D anime heads in blender! (2022) YouTube.
Available at: https://www.youtube.com/watch?v=2a0cQn2hlnE (Accessed: 17 June
2023).
Talk more on what you learnt from it especially technique wise
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